Also used when receiving the paycheck at the end of the game.)
Sound Ideas, MUSIC, BOX - 1905 REGINA MUSIC BOX: PLAY SONG (Used when the Freddy mascot appears in the left doorway if the power runs out.
Sound Ideas, Machines - Televisions - Static - Int - CU - Strong Static, Change Channels W/ Turn Style Knob, Light Static & Tube Hum (Used for the Game Over static.).
Sound Ideas, FOOTSTEPS, TRAIL - FOREST TRAIL: SINGLE PERSON RUNNING BY, LEAF, BRUSH & FOREST FOOTSTEPS 02 (A low quality version is used whenever Freddy moves.).
Sound Ideas, DOOR, METAL - APARTMENT MAIN ENTRANCE METAL SECURITY DOOR: INT: CLOSE 03 (Edited used for the doors when they are shut.).
Sound Ideas, DOOR, HIT - POUNDING ON METAL DOOR, 3 VERSIONS, DIGIFFECTS.
Sound Ideas, COMMUNICATIONS - DIGITAL STATIC GLITCH, SCI FI 05 (1st half only used whenever switching between cameras.).
Sound Ideas, COMMUNICATIONS - DIGITAL STATIC GLITCH: METALLIC, SCI FI (Used for the static, when the cameras glitch from an animatronic moving.).
Sound Ideas, CHIMES - TOWER CLOCK, SLOW, MUSIC, PERCUSSION, BELL (Used when the clock turns to 6 AM.).
Sound Ideas, CHILDREN, CROWD - SMALL STUDIO AUDIENCE OF CHILDREN: CHEERING 'YEA!', CHEERING 01 (Used when the clock turns to 6 AM.).
Sound Ideas, CAMERA, VIDEO - LOAD TAPE (Used when the moniter is pulled up or put down.).
Male, "Dada da dum", singing, vocalization, humming, song, (human voice) (Reverb and delay effects added used for Foxy's singing.).
Hollywoodedge, Party Favor 3 Raspy Pa AC013801 (3rd honk only used whenever clicking on the nose of the Freddy poster in the office.).
Hollywoodedge, Ballast Hum MediumF HYP018101 (Used for the florescent light in the office.).
Used in a very low pitch when the Golden Freddy mascot attacks.)
FNAF Jumpscare Sound (Used in a normal pitch when one of the 4 main mascots attacks.
Blastwave FX, Technology, Error - Tone, Chime, Wood, Block, Multimedia, Web, Interactive 05 (Used for the door buttons, when you fail to block off Bonnie or Chica.).